Post-Apoc Table: Slime Effect
Smudge Industries performed some kind of chemistry in the Before Times. Today it is surrounded by pools of multicolour slime. Reaching the building on foot requires navigating the slick and winding pathways between the pools. Falling in is generally bad, though some effects may have situational benefits.
I've written this list to be compatible with AllOut Apocalypse, but feel free to adjust it for your own purposes.
Roll 2d6
2: Sprout an extra limb 💪
3: Jumbo Growth! Lose one point of Agility (if you have one) and gain one point of Brawn
4: LifeSauce! Regain 1 lost hit point, but any unprocessed organic foodstuff (meat, veg, etc) in your inventory grows legs and scarpers! 🥩💨
5: Chemical burn! Suffer 1 point of regular damage
6: Lose the top item from your inventory (it's not gone, but you'll have to get it back out of the pool somehow)
7: 1 point of radiation damage ☢️
8: Tummy Rumble! When you die you explode, dealing 2 damage to everyone nearby
9: Jellybones! Lose one point of Brawn (if you have one) and gain one point of Agility 🪼
10: Pheromone Overdose: For the next 24 hours you are attacked by animals regularly.
11: Invisible! You are invisible until you take a rest
12: Thick Crust: Gain 1 point of Toughness 🛡️